Monday, November 19, 2012

Weekly Report - 11/23/2012

This report is sort of a two-weeker; since this week is a holiday and whatnot. Some progress in Half-Life these past two weekends, but next to nothing was accomplished during the weeks. It's been a bad month.

Following a bout of real-life paintball last weekend, the group gathered for some DayZ. After spawning in disparate parts of Charnarus we spent roughly two hours merely to meet up in-game. Fortunately we all have a respectable sense of direction so we did eventually find each other. The most amazing part of our DayZ experience is the amount of items and equipment we found. After about three hours of raiding everyone had full inventories and backpacks - one of us even had a full ALICE pack. Very few other players were online, however, so we called it a night. I have to say the DayZ experience is undoubtedly superior when playing with friends. There's simply no contest.

After DayZ we pulled up Half-Life 2: Deathmatch. We always start playing gravity gun-only for hilarious, toilet-throwing fun, but someone always picks up the bolt thrower or RPG and suddenly it's an all-out free for all. This match lasted almost two hours and ended well into the early hours of the morning. If you haven't played HL2DM, I highly recommend it (with friends).

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