Friday, March 1, 2013

Weekly Report - 03/01/2013

Hard to believe it's been another week already - this one has gone by way too quickly.

I finished Dishonored not just once, but twice. In my plan to collect every achievement, I started with a Ghost/Mostly Flesh and Steel/Clean Hands playthrough. During this playthrough you have to kill no one, never be detected by any enemy, and upgrade none of your mystical powers. The best part of this is figuring out a way to not assassinate your primary mission targets. Every one has some alternative takedown method and you have to search the map for clues on how to accomplish it. Overall this playthrough was fun, but far too easy. Even on Very Hard difficulty there are only a few slightly tricky parts in this game; even those few moments are can be obviated by the use of sleep darts. It's also a really, really, ridiculously short game.

After my no-kills playthrough I started a High Chaos game. This time around, I was able to upgrade my equipment and magic. I could also go weapons hot and instigate some ultra-violence. Let's be honest: after five hours of sneaking through the game I was ready to open up the proverbial can. This playthrough was still fun, but even shorter. I think it took me three hours from start to finish.

Having enjoyed and completed both Rage and Dishonored, I'm ready for something new already - much to my dismay. Dishonored is just far too short and its replay value is slim since you can collect all achievements in less than 15 hours with little challenge.

What's next? I still want to check out Dead Space. I've also become interested in DMC or perhaps Bayonetta.

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